VR – Jaunt https://www.jauntxr.com Transforming Reality Mon, 30 Sep 2019 15:08:16 +0000 en-US hourly 1 https://di2vvsisz3gt1.cloudfront.net/wp-content/uploads/2019/01/08193526/cropped-jaunt-icon_800w-1-32x32.png VR – Jaunt https://www.jauntxr.com 32 32 The Jaunt Internship Program https://www.jauntxr.com/news/the-jaunt-internship-program/ Mon, 27 Aug 2018 17:42:01 +0000 https://www.jauntxr.com/2018/08/27/the-jaunt-internship-program/ Read more]]> Floris Weers (third from the left) is in his final year of study toward a Bachelor’s Degree in Technical Computer Science at the University of Twente in the Netherlands. Left to right: Arthur van Hoff (Jaunt CTO & Founder) and the 2018 San Mateo interns: Varun Dinghra, Floris Weers, Apoorva Ramesh, Aleksander Antic, Abhishek Pandey, Skyler Hektner, Nick Sundermeyer, Tejas Sakhardande By Floris...

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Jaunt Brings Content Adaptive Streaming to XR Platform https://www.jauntxr.com/news/jaunt-brings-content-adaptive-streaming-to-xr-platform/ Thu, 14 Dec 2017 18:37:24 +0000 https://www.jauntxr.com/2017/12/14/jaunt-brings-content-adaptive-streaming-to-xr-platform/ Read more]]> We are pleased to introduce content adaptive streaming to the Jaunt XR Platform. Content adaptive streaming allows for video delivery to be optimized for each individual piece of content and leads to a higher quality user experience across all platforms. With content adaptive encoding becoming a new standard for traditional video streaming on entertainment platforms like Netflix, we’re bringing...

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Making Immersive Audio Work for VR https://www.jauntxr.com/news/making-immersive-audio-work-for-vr/ Tue, 05 Sep 2017 21:50:27 +0000 https://www.jauntxr.com/2017/09/05/making-immersive-audio-work-for-vr/ Read more]]> The Society of Motion Pictures and Television Engineers® interviewed Jaunt Software Engineering Manager Adam Somers on the state of virtual reality audio engineering. As the virtual reality (VR) revolution marches onward, much of the technical discussion revolves around realtime rendering of visuals to make an immersive, interactive environment seem natural and intuitive for users.

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Jaunt’s Top 5 Tips for Making Your Next VR Demo a Success https://www.jauntxr.com/news/jaunts-top-5-tips-for-making-your-next-vr-demo-a-success/ Wed, 16 Aug 2017 18:36:06 +0000 https://www.jauntxr.com/2017/08/16/jaunts-top-5-tips-for-making-your-next-vr-demo-a-success/ Read more]]> By Maya Galindo, Senior Marketing Specialist Virtual reality is everywhere. You cannot attend a conference, music festival, or large scale social event without coming across a VR installation. Since our inception, we’ve utilized live activations as an opportunity to introduce VR to new audiences, but also, as an opportunity to connect directly with the consumer and receive instant feedback.

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New 8K and 6K Render Support in Jaunt Cloud Services + More Product Updates https://www.jauntxr.com/news/new-8k-and-6k-render-support-in-jaunt-cloud-services-more-product-updates/ Thu, 08 Jun 2017 22:12:36 +0000 https://www.jauntxr.com/2017/06/08/new-8k-and-6k-render-support-in-jaunt-cloud-services-more-product-updates/ Read more]]> We’re proud to announce several significant updates to Jaunt Cloud Services, our cloud stitching and rendering platform for virtual reality content, including support for native 6K and 8K renders. This means creators have access to the superior quality of 6K and 8K renders at supported frame rates up to and including 120 frames-per-second (FPS). Other key updates in this new release include...

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Lessons from the Field: Jaunt’s Best Practices for Shooting in 360 https://www.jauntxr.com/news/lessons-from-the-field-jaunts-best-practices-for-shooting-in-360/ Thu, 19 Jan 2017 02:42:38 +0000 https://www.jauntxr.com/2017/01/19/lessons-from-the-field-jaunts-best-practices-for-shooting-in-360/ Read more]]> The Jaunt ONE on a shoot in Yellowstone National Park Since Jaunt started producing cinematic virtual reality, we’ve learned a lot about what it takes to make a great VR experience. Today, I’m pleased to share The Cinematic VR Field Guide: A Guide to Best Practices for Shooting in 360° from Jaunt Studios. Filming in VR for the first time can be daunting since many of the old rules of...

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A Better Way to Share VR Content https://www.jauntxr.com/news/a-better-way-to-share-vr-content/ Thu, 04 Aug 2016 16:30:42 +0000 https://www.jauntxr.com/2016/08/04/a-better-way-to-share-vr-content/ Read more]]> Like the rest of the VR community, we’ve spent the last few years doing quite a bit of learning. An unfortunate byproduct of all that time spent learning, however, is that Jaunt has been a bit of a black box to other VR creators. We built a camera, a production software suite, a VR studio and an app — a full VR pipeline — but we kept our heads down at work for so long that it stopped being obvious...

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